Material question: How do I make the ham smaller?

How do I shrink this delicious ham into the circle?

ps. if anyone knows how to fill the ham with color over time that to would be satisfying.

The easiest way to shrink it is to use photoshop or something similar to shrink it and then reimport the texture. You could also multiply the texture coordinates to scale it, but remember that there might be some tiling.

To fill the colour over time you have to make the material dynamic OR use a material parameter collection. I would use the parameter collection and set a scalar value there in the tick function of the level blueprint. You simply set it by updating the value of the collection and then use it in the material. The transfer is automatic.


thank you very much

besides photoshop, there is a “ScaleUVByCenter” node in the material editor that can resize the ham for you.