I’ll try make it short:
I have startet a new project (first person). Right clicked on the content browser and created a Material. Then I double clicked it and maked a “blueprint”,or whatever it is called, with two types of textures.
Now, when I import my heightmap, and use this as my material, my terrain automaticly get some grass and stone spread. Fine so far.
But then I want to paint some single textures with the brush, but don’t know how. There are no materials/textures under “target layers”. When I try to make a new material with all the textures I want, I can’t use it, cause it doesn’t show up under target layers.
Sorry my bad english, hope you understand.
I’m currently working on Unreal Engine 4.10.4