Basically, I have a Mesh from 3DS Max with all the UV’s flattened, but when I try and add a material from the Starter Content, it is not lined up. However, the material lines up perfectly on the architecture from Starter Content. Can anyone help me?
You will need to setup the UV in 3DS Max for your geometry. The UVs have been specifically setup for the architectural pieces making sure that their UVs are scaled appropriately and that the edges would be able to align with each other.
Amazing, I used a Unwrap Modifier rather than a UVW Map in Max, thanks!