Material parameter customization(sliders, value step size)

Hey everybody,

I’m wondering if it is possible to give material parameters some sort of “customization” in the material instances. With customization I’m referring to the option to give float parameters a slider (perhaps with min/max values). Another customization could be to give parameters “step size” values. So I can increase a material instance parameter only in whole numbers (…-1,0,1,2,3…).

I think Unity’s shadergraph has some of these customization options (for example sliders) and I think it could be a nice QoL addition to UE5 as well.

Perhaps there is some type of plugin, marketplace asset or blueprints that allow this type of customization? If not maybe some developer could implement this in Unreal engine or it could be a feature request for upcoming UE5 versions :slight_smile:

best regards