I change a value in a material parameter collection, and I have debug messages before and after those nodes.
Everything works when I play in the editor, but not in standalone or packaged builds.
What could cause this?
I change a value in a material parameter collection, and I have debug messages before and after those nodes.
Everything works when I play in the editor, but not in standalone or packaged builds.
What could cause this?
I was doing it too quickly. Apparently, you need to wait until the level/objects have fully loaded until you change something in a material parameter collection.