I have a static character mesh using 3DS MAX, when exporting to FBX, it gives me these warning: WDM modifiers from the following object(s) Modifier Stack have been disabled
for the export process:
The following lights are not supported by the plug-in and will not be exported:
Only those objects made use of Vray Material, and when imported to UE4, the objects lised above does not show up.
How to make Vray supported for FBX ??