Material not render


Im having a problem with tree using child/master material.
Im using “ProceduralFoliageVolume” to generate the terrain. When manually dragging the tree into the game it works. But when generated using the procedural only the leaves gets material on it. The bark is white/grey.

Any ideas why this is happening?


Thanks for reply!

I’ve tried that but still having the same problem.
What else could it be ?