_material not created & InvalidDomain in Assets Verse File

Summary

<#> NewMaterial_material was not created

This is the issue I’m currently stuck with. I see this in every project of mine, even the templates from UEFN
This causes me not to be able to access Materials / Change their properties (booleans…)

Also, Module import path above shows as this: # Module import path: /InvalidDomain/MegaFights/Materials

Please fix this issue!
Thanks

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Create a Material
Create a new verse file via Verse Explorer
Try accessing this material via MaterialName : Materials.MaterialName = Materials.MaterialName{}

Expected Result

It should make it accesible in verse code.
Booleans etc. properties cant be changed atm.

Observed Result

An error of InvalidDomain and <#> MaterialName_mateial not created in the Assets Verse File
Not being able to access their properties as they are not shown in the file

Platform(s)

windows

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Additional Notes

Please fix this issue