Material Node " Object LOcal Bounds" is missing in UE5.3. How to replace it?
I see it
Are you in a material, or elsewhere?
the old node has these entries:
LOcal Bounds minimum
LOcal Bounds max
LOcal Bounds Size
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I think it’s the same stuff, just renamed.
I assume ‘extents’ is ‘size’, and ‘half extents’ is half that ( but I haven’t tried it ).
I’m trying now on a a sphere mask for a volume shader it and it isn’t producing the same results as the other Misc. category version that @Dimi2017 is talking about that was in 5.2. I also originally tried the one (Vector Category) node that @ClockworkOcean is referring to in the same manner as they are suggesting and its not working
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