Hey there. I´m pretty new to Unreal Engine 4.
Currently i´m redoing the slenderman game in purpose to get the engine started. I´ve came across following issue.
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My Slenderman is shining like a christmas tree. He seems to be the only Model/Mesh/Material shining like that, so i don´t think it´s a world setting, since everything else works just fine (with the free assets of Infinity Blade for example). Anybody knows where this issue comes from?
Not very spooky if my monster shines like a christmas Tree in the middle of a dark Forest
I do have to say that i´m not into importing models and materials at all yet (mainly focused on Blueprints), so there might be an obvious mistake i didn´t spot yet.