Summary
They seems to be a mismatch between inside a session and on uefn for the materials in the barrier device.
If i use the phone tool in a session on the barrier device direct i can have 3 cloudy sky materials and the planet ascension, night roof ones numerous and all are missing from the folder in UEFN
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Place a barrier device in the world.
Using the phone tool you can select from 28 materials (I did not count the invisible one)
in the material folder they is only 19 materials
Expected Result
All the materials should be in the folder
Observed Result
its missing materials
Platform(s)
pc

