Material looks granny like its not rendering correctly or something

So I have this shiny material from the Bridge library and I just don’t know what I’m doing wrong. When I’m not playing, the materials look more or less good but when I start playing they look terrible. I really don’t know what I can do I have tried searching for days…
Thank you.

You’re talking about this part?

It’s Lumen reflections. It’s being worked on, as far as I know.

If you want to reduce the effect, you can make the surface less reflective, by increasing roughness.

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If you are using lumen, you can also try to change the reflection type back to the surface cache, it’s a but less noisy than the hit-reflections. Seems to be more of an issue lighting with emissive materials rather than lights.

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This helps a little bit, (increasing roughness) but still not perfect but I’m just going to go with this result. Thanks

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If there’s an answer on this, it might help