Summary
Patchnote says this :
- Fixed a bug triggered by copying, pasting, then deleting collapsed material nodes. These actions would cause the Input and Output pin base expressions to linger in the material graph.
It’s still not fixed, I feel like it’s not generating those nodes anymore, but the nodes already there are still not possible to delete and they prevent validation from happening, not sure if there is an easy fix
VALIDATION LOGS
/BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master contains invalid data.
/BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master Warnings logged while validating asset Package ../../../../../../Users/thony/Documents/Fortnite Projects/BlankLab5/Plugins/BlankLab5/Content/TycoonMat/M_Tycoon_Upgrade_Master.uasset (/BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master) references disallowed object /Script/UnrealEd.MaterialGraph.
Package ../../../../../../Users/thony/Documents/Fortnite Projects/BlankLab5/Plugins/BlankLab5/Content/TycoonMat/M_Tycoon_Upgrade_Master.uasset (/BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master) references disallowed object /Script/UnrealEd.MaterialGraphNode.
Package ../../../../../../Users/thony/Documents/Fortnite Projects/BlankLab5/Plugins/BlankLab5/Content/TycoonMat/M_Tycoon_Upgrade_Master.uasset (/BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master) references disallowed object /Script/UnrealEd.MaterialGraphNode_Comment.
Package ../../../../../../Users/thony/Documents/Fortnite Projects/BlankLab5/Plugins/BlankLab5/Content/TycoonMat/M_Tycoon_Upgrade_Master.uasset (/BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master) references disallowed object /Script/UnrealEd.MaterialGraphNode_Composite.
Package ../../../../../../Users/thony/Documents/Fortnite Projects/BlankLab5/Plugins/BlankLab5/Content/TycoonMat/M_Tycoon_Upgrade_Master.uasset (/BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master) references disallowed object /Script/UnrealEd.MaterialGraphNode_Knot.
Package ../../../../../../Users/thony/Documents/Fortnite Projects/BlankLab5/Plugins/BlankLab5/Content/TycoonMat/M_Tycoon_Upgrade_Master.uasset (/BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master) references disallowed object /Script/UnrealEd.MaterialGraphNode_PinBase.
Package ../../../../../../Users/thony/Documents/Fortnite Projects/BlankLab5/Plugins/BlankLab5/Content/TycoonMat/M_Tycoon_Upgrade_Master.uasset (/BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master) references disallowed object /Script/UnrealEd.MaterialGraphNode_Root.
[AssetLog] /BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master : Package ../../../../../../Users/thony/Documents/Fortnite Projects/BlankLab5/Plugins/BlankLab5/Content/TycoonMat/M_Tycoon_Upgrade_Master.uasset (/BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master) references disallowed object /Script/UnrealEd.MaterialGraphNode_Root.. (FortValidator_FortExposedAssets)
[AssetLog] /BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master : Package ../../../../../../Users/thony/Documents/Fortnite Projects/BlankLab5/Plugins/BlankLab5/Content/TycoonMat/M_Tycoon_Upgrade_Master.uasset (/BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master) references disallowed object /Script/UnrealEd.MaterialGraphNode_PinBase.. (FortValidator_FortExposedAssets)
[AssetLog] /BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master : Package ../../../../../../Users/thony/Documents/Fortnite Projects/BlankLab5/Plugins/BlankLab5/Content/TycoonMat/M_Tycoon_Upgrade_Master.uasset (/BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master) references disallowed object /Script/UnrealEd.MaterialGraphNode_Knot.. (FortValidator_FortExposedAssets)
[AssetLog] /BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master : Package ../../../../../../Users/thony/Documents/Fortnite Projects/BlankLab5/Plugins/BlankLab5/Content/TycoonMat/M_Tycoon_Upgrade_Master.uasset (/BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master) references disallowed object /Script/UnrealEd.MaterialGraphNode_Composite.. (FortValidator_FortExposedAssets)
[AssetLog] /BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master : Package ../../../../../../Users/thony/Documents/Fortnite Projects/BlankLab5/Plugins/BlankLab5/Content/TycoonMat/M_Tycoon_Upgrade_Master.uasset (/BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master) references disallowed object /Script/UnrealEd.MaterialGraphNode_Comment.. (FortValidator_FortExposedAssets)
[AssetLog] /BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master : Package ../../../../../../Users/thony/Documents/Fortnite Projects/BlankLab5/Plugins/BlankLab5/Content/TycoonMat/M_Tycoon_Upgrade_Master.uasset (/BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master) references disallowed object /Script/UnrealEd.MaterialGraphNode.. (FortValidator_FortExposedAssets)
[AssetLog] /BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master : Package ../../../../../../Users/thony/Documents/Fortnite Projects/BlankLab5/Plugins/BlankLab5/Content/TycoonMat/M_Tycoon_Upgrade_Master.uasset (/BlankLab5/TycoonMat/M_Tycoon_Upgrade_Master) references disallowed object /Script/UnrealEd.MaterialGraph.. (FortValidator_FortExposedAssets)
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
Idk, use material collapsed nodes?
Expected Result
Empty not removable nodes that prevent validation shouldn’t be a thing
Observed Result
Empty not removable nodes that prevent validation are a thing
Platform(s)
PC