Hi there,
So, I am struggling with a material that uses LERPs to assign sections of texture to a material. The material looks great and works okay in the world normally, but as soon as I put an exponential height fog actor in there, the material’s LERP layers literally disappear! Here are before and after pics of the material:
There is no documentation or forum discussion on this topic! Can anyone help me out?
CorsairOfLight

