Material layers Beta Slow Compiling

Hi all!

So I will try to be as specific as I can :slight_smile:

I am using a material layer setup (shown below)
But when I am setting up a material instance with 3 layers Unreal needs to compile about 6000 shaders
Why does unreal still needs to compile so much if all material layers are all instances.

All Layer materials are instances of 1 parent
The material is also a instance
And I am using the same Layer blend.

This is nothing like the video about material layers :slight_smile:

Here are some screenshots

Thanks!