Hello
I’ve been having some problems with the material layer. After making a copy of a project to 4.25 the Landscape seems to be missing the material layers I’ve applied from previous version 4.24.3. I’ve tried to set up the same process have done before and seem to quickly crash UE as soon as I apply the second layer. I’ve also tried a sample material with a material layer and build by scratch and seem to still crash Unreal Engine. Been trying to find a troubleshoot for this issue, but unfortunately, nothing as of yet available to bypass it. Be looking forward to seeing this fixed as using material layers is soo much better than using a long list of functions.
If anyone has a temporary solution or has same problem be much appreciated!
Crash reason:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000092
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