Material is not showing up in UE5, but it works in UE4

I create a glass material and it will just compile on basic shapes like an cube. If I put it on a more complex mesh it will stay blank. Same issue with a grass texture, wont compile. Both work with the same workflow and material in ue4, how can I fix it?

Really hope for some help :pray:
Ramona

Check if you have Nanite enabled on the meshes that are giving you trouble. I donโ€™t believe transparency/alpha enabled textures work on meshes that have Nanite enabled.

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Did you figure it out eventually?

Nanite canโ€™t use translucent materials.