Material is flipped backwards

Hi,

Im experimenting with UE4 and creating a small level. I have a door that has a door handle with a keypad system on it. Downloaded the asset from the forums along with textures and materials. Ive applied the materials and on one side it looks fine (123…) however on the other side its reversed (321…).

Any idea on how to get the other side to alsor read 123… ?

Im fairly new to UE4 so any information will be appreciated

Thanks!

Hello Ts91,

Reversed UV’s are generally associated with how you have your UV’s unwrapped and your textures applied. Please make sure that all of your normals are facing the right way and your UV’s are laid out to allow for the texture to face the right way.

If you would post a screenshot of your texture and a screenshot of the reversed material inside of your viewport.

Thank you,