Material Instance Megascans Blender Error

Hello, I’m a student learning Unreal Engine 5

I’m trying to use Megascan in Quixel Bridge to blend two material instances, but I keep getting this warning and can’t use it.

“Current Material Blending setup doesn’t support more than 3 material instances.”
This is the waring text.

I want to konw how fix it

Thank you

Hello there @QKdtkah!

Welcome to UE! From what I could gather around the community, that warning is due the way the material blending function works, its limited to 3 layers (most times, a base and two blends). Anything that surpasses that limit will result in the warning, and the blending will not work as intended.

To get rid of the warning, keep 3 material layers only, and delete any extra slots. Another thread with the same scenario reached the same conclusion, as seen below: