I have been trying to blend two material instances together in UE 5.2 using Quixel Bridge
, I have no idea why I am getting this prompt with “Current Material Blending setup doesn’t support more than 3 material instances.” message even though I am combining only 2 materials, it works when I am hitting Create Blend Material in one instance, seems weird.
The solution to the problem “Current Material Blending setup doesn’t support more than 3 material instances”:
Add a single material in the “Create Material Blend” button and from there add the other materials inside the Material created from the BlendMaterials folder.
See The Milozz’s tutorial on YouTube:
https://www.youtube.com/watch?v=ugKr8Cx4ye8
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I hoped they would fix this annoying issue with 5.3…
They havent