Hello, I want to dynamically change textures on an actor in level. In myHUD blueprint I’m creating Dynamic material instance, than setting parameter. But it doesn’t do anything. Here are screenshots. Thanks!
You’ve created a material dynamic instance, but you have not set this newly created instance as a material for your mesh.
That is my problem. I want to change material of an actor in level, and I want to do it from HUD blueprint. I tried interface blueprint, didn’t work, than I created a blueprint with this actor as component and in HUD blueprint tried to get a reference to blueprint and component and change material directly. Did not work. My previous post Changing material of component in another blueprint - Blueprint Visual Scripting - Unreal Engine Forums
If you have any ideas please help. Thank you
i have the same problem