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Material Help : Positioning Images (scale and position/offset) UV space

Hi, I want to arrange a few images inside of a Material using UV space (scale and position/offset). AKA the images are smaller than the overall UV space (think more like a decal or a crack texture that I want to overlay and control it’s position and scale), - I can’t figure out how or find any answer.

Please help, thanks.

There are a couple of material nodes for this. Try “SubUV_Function” or “TextureCropping”. That should be what you are looking for :slight_smile:

I can’t get those to work. Thank you though, appreciated.