Changed the scalar’s for the texture into vector 2 so you can scale/resize each axis (of each axis) seperately
update available at: UE4 - Luos's World Aligned/Tri-Planar Material functions.
Changed the scalar’s for the texture into vector 2 so you can scale/resize each axis (of each axis) seperately
update available at: UE4 - Luos's World Aligned/Tri-Planar Material functions.