Material file name not match???

Hi all.

When I’m click static mesh to open up editor but I notice on LODO details panel shown material file name are not same as Details panel materials name on list. I thought it supposed same material name ?? See images below, Can you tell me what I’ve gone wrong?. How can fix all each static mesh item correct way match.


Chris P

The little yellow arrow is indicating that the value in that material slot is non-default. Chances are you’ve overridden the material slot with another material. Hit the arrow and it’ll pop back to the one you have in your static mesh editor.

Oh I don’t know that I’ve done overridden the material slot. This is my first time try out using Unreal Engine 4. So I gonna have to double check whole walls all over again.

Cheer thank.

Chris P