In the Material Editor the Custom Output Node causes crash.
Steps to reproduce:
- New Project
- Create a New Material
- Add a Custom Output Node
In the Material Editor the Custom Output Node causes crash.
Steps to reproduce:
Hi Azarus -
Thank you for your report. We have been able to reproduce this crash and have entered a bug report, for reference UE-17118. I will keep you informed here as we investigate a solution to this issue.
Eric Ketchum
Hi Azarus,
Thanks for the report. Custom Output was not intended to be visible or directly usable in the Material Editor but for some reason it’s showing up.
Instead it’s intended to be extended in C++ by a programmer to allow the material to generate different shader code that could be used in a post process or other effect.
It’s crashing because it’s an incomplete implementation. I’ll make sure it’s hidden and can no longer crash in 4.9.
Cheers