Hi everyone,
i’m here because my material editor crash since this morning, and i don’t understand why.
Blanck project or not it’s the same things.
"LoginId:1941025f4e8b732dfacaf5bec4e15f09
EpicAccountId:e65654be41764636b171cdb45ac20594
Fatal error: [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp] [Line: 1302] Could not create the shader compiler transfer file ‘C:/Users//AppData/Local/Temp/UnrealShaderWorkingDir/286E70ED477A54723DBC3BA243BC3268/0A758A51048347011B83E15B2B1896FF8’.
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Core
UE4Editor_Core
kernel32
ntdll"