I got a problem with Level Sequencer that is driving me crazy, and would very much appreciate any help.
I have created a melting ice (skeletal mesh). Both in the editor and in play mode, everything looks fine (look at image ‘InEditor’), but when I try to record the scene with level sequencer the material asigned to the mesh dissapears (look at image ‘WhenRecording’) This is VERY frustrating. Does anyone have any suggestions to fix this issue?
Thank you in advance