Hey all,
I ran into the following problem on UE4.8.3: I’ve created a template C++ project (3rd person), edited the blueprint for character, went into his mesh and changed the material of Element0 to something else. Now I can see the changes in the viewport, but when I play it via the editor I see the standard default materials on the character.
Surprisingly I couldn’t find anything on this subject. Does anyone have any ideas what might be the problem?