So I have set up a blueprint system in my loft scene that enables me to change materials on the walls and floor. using 3D widgets placed in the world.
(See Attached )
Side wall its materials with color, back wall and floor its materials with textures.
Now the problem is , It works, then it doesn’t, then it works again, then after resting it stop working , but not all buttons, there are some that work some that don’t.
It happens randomly and werildy,
Sometimes the entire side wall which is materials with just color don’t work.
The other two which has materials with textures, some buttons works, the other buttons show the same material on two buttons.
All this is just randomly, sometime sit all works properly.
Pls can any one help me figure out why this happens.