A while back I followed some information from various locations to create a blueprint that on click while looking at an object cycled through materials stored in an array. I cant seem to find that info anymore.
I have created a blueprint that draws simple box textures on the HUD which when clicked changes vector value of objects materials but i want it to change the WHOLE material when i click the square not just a vector value.
does anyone have a similar set up? or some links to relevant information.