I have been working on implementing stereoscopic panoramics on the Go. Yes I am aware of the live training https://www.youtube.com/watch?v=VfuQv_5RDRA from Sam Deiter as well as the unreal engine documentation https://docs.unrealengine.com/en-us/…ure/QuickStart.
I am getting quite a bad seam down the middle, and I can’t see the same effect when he works with panoramics in his tutorial. I have tried my own pano renders, as well as the ones with the plugin, leading me to believe it is in fact something else.
I have all the proper settings on - Full rough, full precision, etc.
I have documented everything happening and all steps I took in the images attached. I would very much appreciate it if somebody could assist, I’d even pay $$ for someones time.
Thanks very much to anyone who reads.