massive blueprint issue with converting a project from 5.1.1 to 5.5.2

what`s up fam

gladly i opened the project as a copy, the game loads in viewport no issues. but any input breaks the game. 2800+ errors about one blueprint interface, created a fresh blueprint interface then i opened every blueprint implementing this interface and refreshed the nodes, still, it is giving me the exact same rat twerks.

what could possibly be the fix or how to properly debug this?

one more issue, with any actor selected in a streaming level, zoom or pan input makes everything disappear.

apparently, any movement input destroys the player pawn which causes the issue mentioned prior.

what could possibly be the reason for such destruction?

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