Masked material problem with join model from blender

I imported character model from blender by join them to one
when I set the eyelash material to masked it affect the whole model like in the picture
the preview material look fine
I don’t know what wrong is happening

Disable Nanite on that mesh

Thank you it’s work!

Glad it worked, just to explain why this happens: Nanite doesn’t (currently) support non-opaque (such as masked) materials. So if you put a non-opaque material on a nanite mesh, it will produce unexpected results like this.

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