Epic Developer Community Forums
Mask an object based on the shadow it's receiving?
Development
Rendering
shadow
,
mask
,
directional-light
,
dynamic
,
question
,
unreal-engine
,
Lighting
SebaSopp
(SebaSopp)
October 11, 2017, 9:38am
2
With Forward Rendering maybe you could use this approach:
link
show post in topic