What should be in the marketplace & I’ve my research!:
Art related:
High definition Supermarket & Stores. The only ones I could find currently were low poly/low quality or stylized.
Interior AND exterior, large spaceships(enterable spaceships) all in one.
Very large, highly detailed, enterable buildings that are not simply exteriors/facades. (You will notice there is a lack of these, I don’t think I was able to find even one high rise building that was high quality & both exterior/interior.)(They don’t necessarily need furniture in them.)
More high quality accessories for character models. Like glasses, earrings, jewelry etc. Especially sci fi tech.
More models/meshes with moving/moveable parts. For instance doors & drawers can open. Propellers spin. Knobs can turn. Blinds can open/shut. Leaves can bend.
Even though there are already things available from some of these themes, having more options would be great & I know there are many people interested in having more from the following themes/genres: Grunge, Retro, Art Deco, Post Apocalyptic, Antique, Survival, Abandoned, Synthwave/Vaporwave, Cyberpunk, Jungle, Futuristic & Sci Fi. Perhaps even some environments that combine some of these themes for instance an abandoned building full of retro items in a sci fi jungle. A good artist will find a way to combine these popular, sought after themes.
There’s a total and complete lack of surreal environments & props. These would be highly sought after as well.
There’s also a huge lack of Fantasy landscapes, for instance types of different colored, different materials fantasy flowing liquids on a landscape, new types of different colored fantasy plants, new types of fantasy land/rocks/dirt etc. We need more ideas such as naturally floating plants, types of lava or other liquids/materials flowing out of plants, landscapes based on different types of gravity, landscapes based inside of different substances(for instance we have many landscapes based in oxygen, outerspace or water, but what other substances or fantasy substances could new landscapes be made in? For instance what would a landscape fully immersed in fantasy “mana” look like? Or a realistic planet where somehow things thrived fully within lava without burning up? How about a landscape fully submerged in ectoplasm?
Audio Related:
Text to speech systems/audio.
Code related:
More replicated voxel options, I currently only see one on the marketplace itself, which lacks to many features. (I’m aware of the two that are not on the marketplace.)
More MMO(Massively Multiplayer Online) options, as far as I know there are currently no MMO options on the marketplace at all. (Apparently there are 1-2 that are not on the marketplace)
Any blueprint/code features that haven’t been multiplayer network replicated on the marketplace yet.
Any blueprint/code features that haven’t been brought to Linux yet.
More magic/spells multiplayer network replicated systems.
Even more intuitive blueprints for ease of use of those who aren’t proficient with coding. (An advanced system that people can’t figure out how to use is not worth much to anyone.)
More ways to procedurally generate high quality models & textures.
Split screen and controlling it and more creative ways would be great. For example, players close to each others, shared camera. Players far from each others, switch to split screen.
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I’ve just submitted something similar yesterday, and now accidentally seen your comment, should be up in a few weeks due to the review process
Would need proper road C++ plugin with snapping crossroads. The current only option is from Talos ist too rarely supported (last update is from 14months ago) or might be even abandoned - no way to know since there is no support or news. The blueprint roads are handy but quite slow to use and worrying those could cause slower loading times.
Hey, creator ! Just been having a look at thread to get some inspiration for my next asset kit. I like the sound of creating something like . I was collecting some cypberpunk style reference images
I’ve just submitted something similar yesterday, and now accidentally seen your comment, should be up in a few weeks due to the review process
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Hey,
Glad we have more options in the marketplace finally. I too have written a system in BP and it’s in the marketplace. Would love to see yours in action. Do you have a video please?
is mine btw
://.unrealengine./marketplace/en-US/dynamic-shared-camera
Hey,
Glad we have more options in the marketplace finally. I too have written a system in BP and it’s in the marketplace. Would love to see yours in action. Do you have a video please?
is mine btw
://.unrealengine./marketplace/en-US/dynamic-shared-camera
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Haha, we have it more or less the same time
Mine is btw: ://.unrealengine./marketplace/en-US/viewport-utilities
It’s a bit wider than switching between splitscreen and shared camera tho, that’s just one thing you can achieve with it, as you have total control over all built-in splitscreen parts, so you can choose between 1-2-3-4 player screens in runtime, switch them, etc.
I have no video or nice screenshots yet, just the minimal required, but I’ll try to make some at some point
Some sport assets/blueprints, like mostly interested golf/minigolf system. Also some bowling system would be great
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I am almost finished with my modular Minigolf asset pack. Working on the golf ball and one or two extra blocker pieces and will submit it to quality control tomorrow. Hopefully it will get through and be available on the asset store sooner rather than later
are some pictures of how the asset pack looks and some example courses. ://imgur./gallery/PfKrI79
The market missing a soldier pack with standing still, hands close to body, with flat hands and fists, and folded on the back, examples ?v=slnWPPQEEkM As well as marching in company, for troop exercise.
ANIM LIST
Standing idle, hands folded on back
Standing idle, hands close to legs with flat hands
Standing idle, hands close to legs, fists
Guard idle position 1
Guard idle position 2
Guard idle position 3