Characters and animations! :o
Is there a lot of demand for character meshes (pre-built with Animations, AI, abilities, sounds, ā¦) that can serve as generic enemies in a first/third person game?
There is quite the demand for characters, though most people are hesitant to due to the extensive dev period they require for even just one model. In many ways it can be more riskier than environments or other product types.
[=;749441]
There is quite the demand for characters, though most people are hesitant to due to the extensive dev period they require for even just one model. In many ways it can be more riskier than environments or other product types.
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A modular character system would mitigate the risk for the Artist. Iām sure it would sell really well too.
Full Starter Kit for FirstPerson Like horror or adventure , for example ISP Interactive in marketplace He make best Starter Kit but there is more should be add in package
For example :
1- Pickup Item
2- grab object
3- Throw object
4- door open by click or physics
5- puzzles use it in different ways
6- keys or objects for doors or other object interact
7- Inventory system like ( items - notes - documents - photos - Playlist ).
8- Events blueprint
9- Save and load for everything - items - player position - ect .
I will update subject today .
Hey. I did something similar, but not the entire list. Look, Iām sorry for the quality.
://youtu.be/Fe1woVH3Pec
But Iām afraid my application will not be approved in the marketplace because of the quality
It would be to see customizable female characters in the market place
Hi, I did a materials collection and sent to Epic one month ago with all the details, pictures, descriptions and link for the collection.
I canāt find any solution to see , in marketplace. I have some friends that already want to buy it but no one from Epic responds me.
is the video of my collection, it will be with a very good price, like my other 3 products in marketplace.
Please EPIC, help me, the support, e-mail, page etc is not working.
=ZAsC2mGabpc
Hello! What would you like to see on the marketplace on the topics of GPS and location?
My Location Toolkit submission is approaching release. I am looking for improvements for the next update. I want to provide you with what you need for your projects and games. More assets? Materials? Meshes? Planets? Blueprints? Functionality? Google geocoding API? OpenStreetMap API? Orbital camera system?
If anyone manage to create an modular IBL solution weād be very interested to throw money at it.
[=ābanzato, post:555, topic:8576ā]
Hi, I did a materials collection and sent to Epic one month ago with all the details, pictures, descriptions and link for the collection.
I canāt find any solution to see , in marketplace. I have some friends that already want to buy it but no one from Epic responds me.
is the video of my collection, it will be with a very good price, like my other 3 products in marketplace.
Please EPIC, help me, the support, e-mail, page etc is not working.
=ZAsC2mGabpc
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Lol get in line bro
Characters/Monsters like these
://.turbosquid./3d-models/3d-rigging-skin/763778
://.turbosquid./3d-models/-rigging-skin/1103413
://.turbosquid./3d-models/3d-model-of-rigging-skin/1103636
://.turbosquid./3d-models/rigging-skin-3d-model/1103894
Anybody can make creatures like these are a instant buy.
The Monsterās on MP are too specific and unnatural in looking.
[=ātheevil128, post:562, topic:8576ā]
Characters/Monsters like these
://.turbosquid./3d-models/3d-rigging-skin/763778
://.turbosquid./3d-models/-rigging-skin/1103413
://.turbosquid./3d-models/3d-model-of-rigging-skin/1103636
://.turbosquid./3d-models/rigging-skin-3d-model/1103894
Anybody can make creatures like these are a instant buy.
The Monsterās on MP are too specific and unnatural in looking.
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I could probably make a couple of these. They wouldnāt have custom anims since thatās way more work, but I could make them work with the epic skele at least.
They could be pretty fun and theyāre super organic. Iāll give it a try and maybe post later once Iāve got some stuff going for something like em.
[=ā, post:564, topic:8576ā]
I could probably make a couple of these. They wouldnāt have custom anims since thatās way more work, but I could make them work with the epic skele at least.
They could be pretty fun and theyāre super organic. Iāll give it a try and maybe post later once Iāve got some stuff going for something like em.
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Looking forward to that.
[=ātheevil128, post:565, topic:8576ā]
Looking forward to that.
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My first time creating a monster quite like and I tried to make it less of a blatant ripoff of the ones linked lol. ://i.imgur./sNwS29D. Still tweaking some of the methods I used to create him and heās still going through polish, but heāll be finding his way into engine soon and then soon after iāll submit him on MP. Since characters have to use epic skele that probably means no jaw so heāll probably have some blend shapes stuff for controlling that instead.
Once heās submitted to MP Iāll drop a thread link for him in .
Iāll probably do several more soon enough.
[=āTakeTimeGames, post:551, topic:8576ā]
Full Starter Kit for FirstPerson Like horror or adventure , for example ISP Interactive in marketplace He make best Starter Kit but there is more should be add in package
For example :
1- Pickup Item
2- grab object
3- Throw object
4- door open by click or physics
5- puzzles use it in different ways
6- keys or objects for doors or other object interact
7- Inventory system like ( items - notes - documents - photos - Playlist ).
8- Events blueprint
9- Save and load for everything - items - player position - ect .
I will update subject today .
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will get you most of the way there. (There are users who have implemented Save on top of blueprint system as well) : ://.unrealengine./marketplace/inventory-examine-interface
Domestic cats that are rigged to the Epic skeleton and can be made to walk around on their own
[=ājojo8026, post:570, topic:8576ā]
Domestic cats that are rigged to the Epic skeleton and can be made to walk around on their own
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Running on a crazy AI. Yes!!! Best suggestion ever! <3
Code plugin developer .
I would like to know:
- What limitations of blueprint are you currently running into?
- What functionality can you come up with that currently isnāt achievable with blueprint alone?
[=ā, post:573, topic:8576ā]
BP Split-screen helper functions:
Canāt change these Split-screen settings in BP at runtime:
- Toggle āTwo player splitscreen layoutā Vertical / Horizontal
- Toggle āUse Split-Screenā to use multi-player same screenā¦
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How about plugin: ://.unrealengine./marketplace/ilocalplayer;
Doesnāt that take care of your requirements, or is that for 3D (one player)? Hard to tell, but Iām guessing itās meant for 3D (one player) actually.
Anyway, the LE Extended Standard Library has a plugin to enable/disable split screen (something like āSet Split Screen Enabledā).
Lastly, if you want I could add another blueprint to that plugin with which you can select the type of splitscreen youāll have, the possible splitscreen types are:
- No split
- 2 player horizontal split
- 2 player vertical split
- 3 Player split with 1 player on top and 2 on bottom
- 3 Player split with 1 player on bottom and 2 on top
- 4 Player split