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Looks to me like Battlefront 2 uses a post processing for most of the rain, and then has particle emitters near the doors and such.

Those particle emitters near the doors look a bit weird though, you can see it from a distance quite clearly, but maybe that’s just because I’m paying too much attention to it.

The post process and the terrain looks amazing though.

Edit: Watched the video again, I noticed there are some clouds when running outside in the rain. What are those? Seems like either it’s post processing or it’s particle emitters spawning in front of the player/camera. Or they are placed particle emitters that are triggered when walking nearby.