Hello. I’m trying to create a first person game where the player uses a third-person body instead of first person arms similarly to how Crytek have made some games before so that the player has visible legs, arms and torso. As far as I know Crytek hide the head of the player so that you don’t see the insides of your own eyeballs and teeth everywhere you look. Obviously I can’t just make a body without a head because I need shadows to render with the head and also I want to have mirrors using accurate planar reflections so the player will be able to see themselves in them.
tl;dr
Is there a way I can make only the controlled pawn’s camera not render the head and keep the mirror and shadow casting light sources rendering the head?
Thanks.