Summary
My maps are repeatedly getting rejected for violation of rule
1.10 Appropriate Language Only
due to Print() debug, strings or internal message strings, as confirmed in the mails sent by the moderation team.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Publishing
Steps to Reproduce
Have debug prints such as
Print(“Player is spotted and not hidden, so we loop aggro”)
or strings such as
var BossID:string = “What Boss does this ID belong to?”
or messages such as from the NPC behavior Verse template
OnNavigateErrorMessage(Agent:agent, X:float, Y:float, Z:float):message =
“NPC Agent = Agent: Hit error moving to X,Y,Z, please refer to Island Settings Navigation debug”
in your project and publish the map.
Expected Result
No rejection
Observed Result
The project will occasionally fail content review and get rejected due to violation of rule 1.10 Appropriate Language Only.
Platform(s)
Fortnite Creator Portal
Island Code
4131-0707-4626
Upload an image
Additional Notes
Hope this doesn’t get me banned since it’s been happening quite often.
