I noticed that Map and sets cannot be replicated. Do you know if there is gonna be replication support anytime soon?
Hi DhSt3rios, I’m developing a in-game Multi-user Level Editor (blueprints-based) which is in essence replicating map objects in real-time. You may have to roll your own Map Replicator, which I think could be nifty tool in the Marketplace.
Thanks for the tip, however I don’t think my skills are good enough for something like this yet. I guess I will have to wait a bit longer.
Start small… Have you attempted to replicate a single Actor? Here’s a great Networking Overview Tutorial. Once you get basic Actor Replication working in Blueprints for a single actor, you can build on that code to handle multiple actors and objects.