Active Objective pulse doesn’t work and it doesn’t show the lines where you needed to go (i have connected a button device on active pulse on interact and the device is enable automatically on the start of game). sometimes i can see the lines but most of the time it doesn’t work
Steps to Reproduce
1 put the map indicator in the map
2 connect a device to active the objective pulse
3 it does’t shown the obejective pulse
Expected Result
the device must shown the objective pulse (the lines that show you where to go)
Try assigning them to a tracker when a device event finishes, increment tracker, have tracker assigned to all , also set it to a team, then when complete tracker, objective pulse enable
I hope this gives you an idea that objective pulses do not assign to players unless the funtion calls those specific instigators through an event, such as a tracker assigning to all, meaning the instigators.
Hope this leads you in the right direction with your specific setup!
Assign to player entering a mutator zone for example
Or When a player interacts with a trigger, assign it with a tracker when complete (trigger triggered) etc
Did you try to assigning to mutator zone on player entering? it could be that you didnt check the boxes in the map indicator device that set the objective pulse feature to true when box is checked?