Hi,
for some reason, pressing the build button in the editor doesnt build lighting anymore. I’m using the source version of 4.14.1 and have tried the following:
- Validating and rebuilding the engine
- Applying various answerhub solutions for similar problems, such as deleting the AppData/Local/UnrealEngine folder and cleaning/validating the cache in the swarm agent.
It does also happen on fresh projects. This is log of SwarmAgent:
02:22:18: Starting up SwarmAgent ...
02:22:18: ... registering SwarmAgent with remoting service
02:22:18: ... registering SwarmAgent network channels
02:22:18: ... initializing SwarmAgent
02:22:18: ......... certificate check has failed
02:22:18: ...... initializing cache
02:22:18: ......... using cache folder 'C:/Program Files (x86)/Epic Games/Source4.14/Engine/Saved/Swarm\SwarmCache'
02:22:18: ......... recreating SwarmAgent cache staging area
02:22:18: ...... initializing connection to SwarmCoordinator
02:22:18: ......... using SwarmCoordinator on RENDER-01
02:22:21: ......... SwarmCoordinator failed to be initialized
02:22:21: ...... initializing local performance monitoring subsystem
02:22:21: ... initialization successful, SwarmAgent now running
02:22:21: [Interface:TryOpenConnection] Local connection established
02:22:21: [Interface:OpenJob] Error: Der Wert darf nicht NULL sein.
Parametername: value
‘Der Wert darf nicht NULL sein’ translates to ‘This value must not be NULL’