I have an issue where a map I was working on now crashes on load.
I had recently added a terrain mask painting layer to the terrain and was doing some height and mask painting. I noticed that the instanced meshes had been duplicated in the area I was working on. (same meshes at two different heights) and so I saved and restarted the editor hoping it was a caching issue. Instead the map now crashes on load:
Any help would be appreciated.[link text][2]