Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Summary
If you use a zipline inside a map controller device, sometimes the player shake like crazy. I think there’s a mismatch between detecting collision and ignoring it which causes the issue here. It’s not 100% but I’d say around 50 or 70% of the time it happens
Steps to Reproduce
Create a zipline
Create a map controller area that covers the zipline
Get on the zipline
Expected Result
Player should use the zipline as usual
Observed Result
Player shakes down and up like crazy around 70% of the time
Platform(s)
any