Map controller device interferes with zipline

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

If you use a zipline inside a map controller device, sometimes the player shake like crazy. I think there’s a mismatch between detecting collision and ignoring it which causes the issue here. It’s not 100% but I’d say around 50 or 70% of the time it happens

Steps to Reproduce

Create a zipline
Create a map controller area that covers the zipline
Get on the zipline

Expected Result

Player should use the zipline as usual

Observed Result

Player shakes down and up like crazy around 70% of the time

Platform(s)

any