MAP CHECK and WorldPartition

Hi,

Before WorldPartition, we used to run the “MAP CHECK” command to check for warnings and errors. However, this isn’t viable for WorldPartition maps since we don’t (and couldn’t realistically) load all actors at the same time.

I found discussion of this topic [Content removed] where you seem to confirm this idea. However, we were wondering if there was perhaps a replacement tool (console command, WorldPartitionBuilder…) to validate WorldPartition maps that we might not be aware of?

Thanks,

Nicolas Phister

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Hello!

There is still nothing that run the map check validation on a whole WP level. I logged a feature request so that the engine team can have a look.

Regards,

Martin

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