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Manually creating cubemap

I know how to create cubemap, just if you wonder.

My question is in what order I should arrange images in texture from left to right.

Like:

Front - Back - Left - Right - Top - Bottom

I haven’t looked at it, but if it’s anything like how cubemaps in UDK were done then you render each side of your cubemap and then create a new cubemap texture where you plug the texture maps into the correct slots, so it’s just a matter of putting them into the right slot in the cubemap.

Hi Iniside,

This should give you the information you need! :slight_smile:

Thank you!

Tim