ManifestRequirementsOverride.txt Not Being Applied

Hello there,

I am having an issue when trying to upload an Oculus Go app onto the Oculus store.

When uploading the build onto Oculus store, I receive this issue in the compatibility test “This app uses permission(s) that are not compatible with this device: android.permission.VIBRATE.”

I have found this to be an issue with the manifest as the armv7 build in UE4 adds this in. Previously I have created a ‘ManifestRequirementsOverride.txt’ to fix issues with side-loading apps onto the Quest, so thought this would be a simple fix.

My issue is that the override is not being registered at all, I tried putting a test line in the .txt file but nothing happened. The override.txt. file appears in the intermediate folder after packaging, so i can assume something is happening to get it there, but it doesn’t seem to be overwriting anything.

My UE4 build isn’t from source, so i have installed it from Epic Games Launcher

Any help would be appreciated, Thanks

*Fixed, strangely I kept packaging without deleting the intermediate folder and after the 4th attempt it worked.