We’re currently discussing next steps in regards to mods in UE4, process for shipping cooked vs. uncooked content, as well as making editor distribution a bit more straight forward. I’ll let you all know when we’ve got some motion here
Hey . We are still very much interested here. We’d really like a more polished workflow for modding. Any news about how we could add modding support without having to ship uncooked game and editor ?
Is why you guys in a stale mate now. Fear of telling how you don things.
If you told people How Ark started. No one would play.
You have a contest to try to fix this game thgat whom ever left the company left u with zap.
I am a true follower of UDK to UE4. Ark is a closter ***. The time to get into this game amounts to equal time to be on pause constant to think of other things, SAD.
There are no guides period
This Guy
God only knows the time He wasted waiting?
My mod when done will have a world ongoing and wait time be like archage login into.
But this is a farse. I dnt have funds to make open worlds static in time to repeat constantly. Dara storage is like Gold.
The have everything that UDK to UE4 can offer and done so with wikis .They alloyed public manipulation of what you wanted. When back in the day when Fallout New Vegas piped is Modders couldnt segway anything.
These guys arnt the same as Bethesda but are the same. They rewound codes etc. so u cant use in the mantra of the TES reputation That is Bethesda (Nothing in Fallout 3 wrks in New Vegas. Will not argue over lil ferry dust.
Before this was a blind eye /0EIGXbKafPs
There was a yr and a half where a stale mate was with the Obsidian company and Bethesda both same. Just Tax brackets. Showed how and what they done.
This new Beast ARK Is good But we wait so freaking long. Anyone working on this opening stage?
Cause it isnt an opening it is an ongoing one.
To put it on the table we plan on making our game moddable as well so when we get there can we come to Epic for assistance and expect the same level of love as Epic has shown Ark?
Please make a mod tutorial quick , i have search long time on the web, but only find some outdated info about modding. 's tutorial seems not working on UE4.14, when i package the DLC, UAT always failed to update some resource, i searched the answer hub,the only answer is tell me to use github version engine. This is wired! Why can’t the Launcher version can’t properly package DLC? I need a real good toturial on this topic.