Anyone know how to make this work? It is showing up in the level sequence but not in the actual renders. I have tried creating widget and adding to viewport from begin play on the level blueprint, and also through an event thats called on frame 1 of the sequencer.
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So you want to play a movie in a widget? a video like an mp4?
Never mind I actually got it. There is a setting in movie render queue to add UI overlay. I’m making a cinematic and just wanted to render out a shot of some animated text as an introduction. Probably would make more sense to do it in the program im compositing my image sequence but I’m severely inept at any other program than Unreal.
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oooo interesting. this will definitely come in handy in the future
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