Hello everyone
I currently trying to make the wall from Game of Thrones, but im having some trouble trying to find the best method. Im a newbie in UE4 and i got a little experince in Zbrush.
Im going for something like this.
What would be the best way to tackle this look, and have it look seamless and nice.
Thanks
Wilkes
(Wilkes)
September 22, 2016, 4:27pm
2
Maybe a big tiling sculpted mesh with a tessellated material for up close? The snow and ice piled up around the base could also be separate meshes.
Polybrother
(Polybrother)
September 22, 2016, 10:04pm
3
Take a look at the Elemental Demo. There’s a large ice wall/dam in there comprised of the old mesa rock from UDK they used with an ice shader.
I’d just do that, by creating modular rocks with an ice/snow shader on it, and then duplicating it across as much as you want.